Can Facial Recognition Technology Save Ukraine’s Children? One Company’s Strides Tracking the Perpetrators and Victims of War Crimes

By: Bryan Sicard As Russia’s most recent invasion of Ukraine enters its third year, war crimes ranging from murdering civilians and sexual violence to routine attacks on charitable institutions like hospitals and churches have plagued Ukrainians.  But the war crime that has perhaps generated the most Western attention has been the forced transfer of civilians,… Read More Can Facial Recognition Technology Save Ukraine’s Children? One Company’s Strides Tracking the Perpetrators and Victims of War Crimes

TikTok and Children Under 13 Years Old: How the Video Sharing App Continues to Evade Mandatory Privacy Protections

TikTok, a short-form mobile video sharing app, continues to evade mandatory privacy protections put in place by the Children’s Online Privacy Protection Act, despite an agreement with the Federal Trade Commission and public statements detailing their commitment to protecting children under 13 years old. The future owner(s) of the app should learn from the current owner’s missteps by taking fervent action to demonstrate their desire to protect young users. … Read More TikTok and Children Under 13 Years Old: How the Video Sharing App Continues to Evade Mandatory Privacy Protections

Gambling, thy name is Loot Boxes: Regulators Take Aim at a New Trend in Video Games

In November, 2017, Hawaii State House of Representatives Member Chris Lee issued a statement regarding the questionable practices of video game developers in including “loot boxes” in many popular video games. Viewing the practices as deceptive, addicting, and attractive to children. Simultaneously, the European Union is presently weighing the legality of these in-game purchases in an effort to potentially regulate them. While loot boxes are just a regular part of a game for some nowadays, others are clamoring to have them banned outright from video games, going forward.… Read More Gambling, thy name is Loot Boxes: Regulators Take Aim at a New Trend in Video Games